War For The Overworld - Heart Of Gold Expansion Full Crack [serial Number]
- rilibekanrangfu
- Aug 12, 2019
- 5 min read
Updated: Dec 8, 2020
War For The Overworld - Heart Of Gold Expansion Full Crack [serial Number] - http://tiurll.com/1mo5ua
About This Content The Emperor is gone and the Empire rudderless, the balance of power easily swayed to any Underlord that is not 600 feet under. You will now assume the role of rival Underlord, Kasita, and with the mentorship of the deliciously sardonic Mendechaus (voiced by Richard Ridings), you will sate your thirst for wealth and power in the golden and volcanic dukedom of Phaestus. The word in the Underworld is that Kasita’s heart is a giant gemstone, hewn from the dirt by her prospecting workers. They say molten gold flows through her cavernous, subterranean arteries, and that soon her temper shall erupt in an all-consuming gold rush of greed! Miserly miners beware... Heart of Gold continues where the story left off, with four earth-shattering new Campaign levels, a smattering of new defences, units and spells, and a gleaming new Dungeon Theme!An expanded story told across four brand new, fully voice acted Campaign levels, this time played from the perspective of Underlord Kasita. The levels are more open-ended than in the original game, directly addressing feedback from our most loyal players.An additional four Aspects to master: Sentinel (defence), Gild (spell), Aureate Monolith (construct), and a golden Titan - the Colossus.A new Dungeon Theme for Kasita, which includes a Dungeon Core, new tiles and walls, a Worker skin, and a much-requested custom Hand of Evil.New terrain, system overhauls, Map Editor features and much more!Heart of Gold will release alongside patch 1.4, which will introduce a huge range of changes and improvements to the base game including: Dynamic tutorial systemRevamped Titan systemRevamped combatNew unit voices, VFX, animations and behavioursSignificant performance improvementsNew systems such as the peace warband to keep specific units out of combatImproved AI which makes use of Titans and Artefacts properlyImproved UI including a new payday overlayMany balance improvements including a revamp of the unit leveling system, making high level units more valuableNew localisation into French and German 1075eedd30 Title: War for the Overworld - Heart of Gold ExpansionGenre: Indie, Simulation, StrategyDeveloper:Brightrock GamesPublisher:Brightrock GamesFranchise:War for the OverworldRelease Date: 27 May, 2016 War For The Overworld - Heart Of Gold Expansion Full Crack [serial Number] So happy they made this game. So like DK made by bullfrog back in the day. WAITED FOR THIS GAME :D:D:D:D. Heart of Gold offers a few more hours of gameplay, depending on how quickly you realize what you have to do in each level. It took me a bit lower. I like the slow, methodical approach, and that is exactly what HoG lets you do. While it only has 4 levels you can take your time in each and build up a mighty dungeon without being pressured. Only 1 mission is pretty annoying with constantly respawning enemies, but that's kind of the gimmick here. Still, hated it.Apart from that, however, HoG doesn't offer enough to warrant 8 euros. The voice acting is exceptionally poor compared to the base game. As I said it only has 4 new missions, which can be created relatively quickly with the map editor, so that's not where to production value has gone into.There are no really new units or rooms, only 1 new gadget to use and a titan at the end who doesn't really do all that much. All in all it's not a "bad" DLC, but I just can't recommend full price purchase either. The story makes no sense at all and is simply boring as \u2665\u2665\u2665\u2665. They also turned Mendechaus into a slapstick figure...While the level design is good and the performance seems to have been miraculously improved (wonder why the base game still lags as \u2665\u2665\u2665\u2665 and has micro stutters all over the place even though it's the same engine...and the same game version...), there's not really anything NEW and SHINY. Get it during a deep sale. I got it for like 7 bucks and while not regretting it, there's much better stuff you can get, unless you really need more DK 2 fix. You can always just play sandbox instead for that anyway.Edit: Almost forgot. Game breaking bugs still included, so yeah. The game just froze at the end of level 4 for example.. Class-RPG's inverted, instead taking on the role of the monsters the heroes come to fight. You control an Overlord, who recruits minions and builds a dungeon where they live, work, fight and die for your amusement.For those that loved the class Dungeon Keeper games - this is right up your alley.. The team at Brightrock Games further improve their craft with this carefully designed DLC, which I might add was free for backers and early adopters, though I would have paid money on day one for it anyway.Some of the challenges and the map design harks back to Dungeon Keeper designs. It's a small expansion.3 decent missions.1 bad one. (the final one is a chore to finish... it isn't fun.)Even though its been over a year since its been released I encountered several bugs. (Problems with the voice overs and the last mission locked up during the winning cutscene... had to kill the game)If the fun level for War for the Overworld was 10 this would overal be a 4-5.If you liked War for the Overworld.... it might be worth it to pick this DLC up on sale. But otherwise, skip it.. A solid expansion. Would be nice if gold was easier to pick up, since one of the mission objectives requires this. It would also be nice if the gold water you see in the screen-shots actually moved, rather than being static as it is.. This is how DLCs should be done. You get a new mini-campaign, a few gold-related aspects (including a golden Titan, which can be really OP if you have a lot of gold, hehe) and 2 new skins, one of which has 2 color schemes (gold and silver), and the other is a long-awaited "Good guys"' theme, complete with dwarves instead of Imps.The campaign is much slower-paced, with focus on exploration and development, opposed to a bit rushy main game's one. These levels are arguably more elaborate and engaging, making clever use of recently implemented neutral creatures, which you can find in hidden caves. Also, keep your eyes open for easter eggs, cause there are quite a few.Fun fact: the protagonist of this campaign had a small appearance in the main game as well. And even though her dungeon skin has changed, her motivations and goals have not. =DFun fact \u21162: there are Stone Knights among your enemies in the campaign. But don't worry, they got nerfed quite a LOTbit since their glory days in DKII.... Just finished my first playthrough of "Heart of Gold" (~5 hours). In my opinion the levels are more interesting than those of the main campaign. Each level features around five achievements promoting replay. I believe a completionist can get ten hours of gameplay from this DLC making it a great bargain.I'm looking forward to future campaigns.
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